﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OnlineGameLibrary.MessageEx;
using OnlineGameLibrary.Game;

namespace OnlineGameLibrary.Contract
{
    public class GameMessageDefines
    {
        public static readonly MessageDefine GAME_END;

        public const string Namespace = "http://game";

        static GameMessageDefines()
        {
            GAME_END = new MessageDefine(Namespace, "GAME_END", typeof(GameResult));
        }
    }
}
